Algor's Terror Dome

From Townstons

Image:Algors4.jpg


Dungeon Levels Layout Mobs Mobs Attack to Use
Algor's Terror Dome L 1-4 Cave Fire Mutants --- Ice
--Subterrorania Snow Forest Ice Orok Snow Wargs Shadow
--Arborgeddon Snow Forest Ice Oroks Snow Wargs Shadow
--Haterium Snow Forest Ice Oroks Snow Wargs Shadow
Algor's Terror Dome L 5-7 Snow Forest Ice Oroks Snow Wargs Shadow
--Grave Forge Catacombs Shadow Fades --- Divine
--Plague Plant Catacombs Shadow Fades --- Divine
--Abyss Mill Crypt Shadow Fades --- Divine
** Lair of the Snow Chieftain Special Ice Cave Ice Oroks --- Shadow

Algor's Terror Dome is recommended for characters from Level 10 to 25. It is the third dungeon in the normal sequence, following Algernon. It is accessible through Algors Terror Dome Base Camp. It is named for the Snow Chieftain, Algor the Cold, whose lair is after Level 7. The name is a parody of former vice president Albert Gore, a conservationist famous for his interest in the Arctic icefields.

There are a number of Quests available here. The Townston Commander begins the usual exploration series. NPC's offer several Hunt quests for various types of mobs. Quests to collect Puker Juice and Snow Warg Pelts are available. One of the most interesting and lucrative series is the Captain Pollution series offered by the Townston Commander.

DUNGEON DETAILS

Level 1

Cave Layout. Contains Fire Mutant Hulks, Fire Mutant Pukers, Fire Mutant Pincers and Fire Mutant Twins. Subterrorania is located off Level 1

Subterrorania

Snow Forest Layout. Contains Ice Scouts, Orok Runts, Juggernauts, Orok Mystics, Orok Warriors and Snow Wargs.

Level 2

Cave Layout. Contains Fire Mutant Hulks, Fire Mutant Pukers, Fire Mutant Pincers and Fire Mutant Twins.

Level 3

Cave Layout. Contains Fire Mutant Hulks, Fire Mutant Pukers, Fire Mutant Pincers and Fire Mutant Twins.

Arborgeddon

Snow Forest Layout. Contains Ice Scouts, Orok Runts, Juggernauts, Orok Mystics, Orok Warriors and Snow Wargs.

Level 4

Cave Layout. Contains Fire Mutant Hulks, Fire Mutant Pukers, Fire Mutant Pincers and Fire Mutant Twins.


Haterium

Snow Forest Layout. Contains Ice Scouts, Orok Runts, Juggernauts, Orok Mystics, Orok Warriors and Snow Wargs.

Level 5

Snow Forest Layout. Contains Ice Scouts, Orok Runts, Juggernauts, Orok Mystics, Orok Warriors and Snow Wargs.

Grave Forge is located off Level 5. There is also a portal to Vexation Station.

Grave Forge

Catacombs Layout. Contains Shadow Fade Lichlords, Shadow Fade Generals, Shadow Fade Desperado!s, Shadow Fade Disectoids and Bone Crushers.

Level 6

Snow Forest Layout.Contains Ice Scouts, Orok Runts, Juggernauts, Orok Mystics, Orok Warriors and Snow Wargs.


Level 7

Snow Forest Layout. Contains Ice Scouts, Orok Runts, Juggernauts, Orok Mystics, Orok Warriors and Snow Wargs.

Abyss Mill, Plague Plant and Lair of the Snow Chieftain are located off Level 7

Plague Plant

Catacombs Layout. Contains Shadow Fade Factory Workers, Shadow Fade Disectoids, Shadow Fade Desperado!s, Shadow Fade Factory Foremen, and Shadow Fade Lichlords.

Abyss Mill

Crypt Layout. Contains Shadow Fade Factory Workers, Shadow Fade Disectoids, Shadow Fade Desperado!s, Shadow Fade Factory Foremen, and Shadow Fade Lichlords.

Lair of the Snow Chieftain

The Snow Chieftain Algor the Cold, the Boss of Algor's Terror Dome
The Snow Chieftain Algor the Cold, the Boss of Algor's Terror Dome

Special Ice Cave Layout. A linked series of 3 rooms. First room is 2 Ice Orok Juggernaut champions and hordes of Ice Orok Spawn fodder. The Second room is the same as the first. The last room is the same as the previous two, but with the addition of the Snow Chieftain, Algor the Cold, as well. He hits very hard and knocks back a lot. When he is defeated the Boss Door opens to a treasure room and a one-way portal to Vexation Station.

For tips on fighting The Snow Chieftain, see Snow Chieftain Boss Guide.