Talk:Fighter Skills

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Contents

Note

Any data changed here may also need to be changed on:

Don't forget to change the template name:

Skill_FighterTable_Entry

to:

  • Skill_OffensiveTable_Entry
  • Skill_PassiveTable_Entry
  • Skill_Self_BuffTable_Entry
  • Skill_CursesTable_Entry

respectively.

This table actually contains data for all skills including the non-player effect, starting and other
Why? it makes it easier to copy across the multiple tables believe it or not. This table makes use of: Template:Skill_FighterTable_Entry, see assoicated talk.

Effectively, it looks for type=Fighter, type=fighter and ignores all other entries. The unused data is retained but not used in the table. The only difference between the various table entries is the name of the template used, and those are all similar in nature.

--Spetsdod 12:53, 7 February 2008 (CET)

Skill Pages

I think perhaps we should provide the skill name/icon and a table of values for the skills in these categories. Although DR isn't quite like, say Diablo, where the player has to make a choice on what level to have their skills, so I'm not sure if this is necessary. So I posted this here to get others' opinions on the matter

Re: Skill Pages

I am not sure about this. If we are to do this what would make more sense would be to give each skill its own page and then link from the Tables I am creating from my existing skill list data.

Flydd 23:57, 24 July 2007 (CEST)

Re: Skill Pages

Yes, giving each skill its own page would be the best way to organize it if we were to put those tables (I did a quick table for the fighter one and the text for the table quickly became cumbersome; I'd imagine that it would be even worse for skills with 3+ variables and/or having 10+ skills on the page each with its own table). I'm not sure if there is enough to say about each skill to warrant an entire page. The most I can think that can be said would be what builds (when we start getting some) they are a part of and perhaps a small paragraph where people post different strategies for using the skills.

--Falcheon 00:05, 25 July 2007 (CEST)